Tech experts reveal GTA 6 will cap at 30 FPS across all major consoles, citing CPU constraints.

A game controller lit in a dark room
A game controller lit in a dark room. Photo: stevoarnold (BY).stevoarnold · BY · Source
KEY TAKEAWAYS

Key takeaways

  • GTA 6 will run at 30 FPS on PS5 and Xbox Series X|S.
  • CPU limitations restrict global illumination and physics.
  • Analyses by Digital Foundry and ComputerBase confirm findings.

What Happened

Digital Foundry and ComputerBase have concluded that GTA 6 will target 30 frames per second on current-generation consoles. This decision stems from the game's complex physics and global illumination, which strain CPU resources.

Emperoro's Take

This move highlights Rockstar's commitment to stability over raw performance. Previous titles like Red Dead Redemption 2 also opted for consistent 30 FPS, prioritizing visual fidelity and gameplay experience over frame rate.

Why It Matters

Players are divided, with some appreciating the smoother gameplay and others disappointed by the lack of higher frame rates. The community is also debating whether this decision will set a precedent for future AAA titles.

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